Essay: The Alchemy of Games
Near the beginning of Harry
Potter and the Goblet of Fire, before Harry goes to the Quidditch World Cup,
he wakes on Privet Drive, having “seen” Voldemort kill an old man in what may
or may not have been a dream. Dreams—like fairy tales, toys, and games—are disregarded
and considered unimportant by many characters in the Harry Potter series, as well as in our world. (See Quantum Harry, the Podcast, Episode 1: The Kids’ Table.)
Harry recalls that before he fell asleep the night before, he had been reading Flying with the Cannons, a book about
the Chudley Cannons Quidditch team. Even when the war scene comes first, JK Rowling
tells us that Harry was reading about metaphorical war right before that. After
witnessing Frank Bryce’s murder, he is again drawn to this book.
Another early reference to games and violence in the fourth Harry Potter book is when Harry writes a
letter to Sirius, telling his godfather that Dudley’s diet isn’t going well so
his parents have threatened to cut off his pocket money, and in response,
Dudley “chucked his PlayStation out of the window.” Harry explains to Sirius that
it’s like a computer for playing games, and we know that Dudley’s favorite
computer activity is blowing things up. Even
in the minor details that Rowling includes, games and violence are linked.
The next battle for Harry is to go
to the World Cup. He fights a real war to go to a metaphorical one. Vernon
never wants to make Harry happy but he
also doesn’t want him around more than necessary. When the Weasleys arrive on
Privet Drive it’s an all-out invasion. They’ve temporarily added the Dursleys’
living room fireplace to the Floo Network so they can take Harry to their home
but the fireplace in question has been walled off, because the Dursleys use an
electric fire, so the Weasleys almost destroy the living room at Number Four,
Privet Drive while trying to enter the house through the boarded-up fireplace.
The Weasley twins take advantage of the chaos, leaving Ton-Tongue
Toffees for Dudley to find. These are “joke” sweets, which Arthur Weasley does
not think are very funny when Dudley’s tongue keeps growing and he has to shrink
it to normal size again, to prevent Dudley choking. The snake-imagery used to
describe Dudley’s enlarged tongue is a callback to the book’s opening, when
Voldemort’s enormous snake, Nagini, finds Frank Bryce. This is how Rowling
describes Harry’s view of the melee as he leaves:
...his
last fleeting glimpse of the living room was of Mr. Weasley blasting a third
ornament out of Uncle Vernon’s hand with his wand, Aunt Petunia screaming and
lying on top of Dudley, and Dudley’s tongue lolling around like a great slimy
python.
After Harry arrives at the Burrow, he’s very interested in what Fred
and George are up to: Weasleys’ Wizard Wheezes, a business to sell “joke stuff”
that is “a bit dangerous”.
Percy, no longer Head Boy at Hogwarts, discusses his work at the
Ministry of Magic, in the Department of International Cooperation, especially
working with the department head of Magical Games and Sports, Ludo Bagman, a former
professional Quidditch player. Percy also mentions that Bagman’s employee,
Bertha Jorkins, has gone missing. We
learn later that Bertha was magically coerced by Peter Pettigrew and Voldemort
to tell them about the Triwizard Tournament being at Hogwarts. Since this is a
metaphorical war, it seems to strike the Dark Lord as precisely the venue for
attacking Harry. This information comes from a person in Magical Games and
Sports, which continues Rowling’s consistent game-to-war pattern.
While Harry is staying with the Weasleys, he will get to go to the
final match of the Quidditch World Cup. To do so, Harry, Hermione, the Weasleys
and their wizarding neighbors, Amos and Cedric Diggory, use a Portkey, a
charmed object that takes someone from one specific site to another by touching
it at the right moment. Harry goes to a magical sporting event, a metaphorical
war, by Portkey, with Cedric Diggory, foreshadowing Harry and Cedric again traveling
by Portkey—the Triwizard Tournament Cup—to a real war that has segued from the
metaphorical war of the Tournament.
The World Cup spectators sleep on a large campground in magical tents.
They’ve come to watch a metaphorical war but are behaving as if they are in a real war, since camping
began as a wartime activity. They aren’t playing at war (yet). For the benefit
of the Muggles who work at the campground, they’re playing at being Muggles,
some more successfully than others.
Having met Cedric, who will be a fellow Champion in the Tournament,
Harry “meets” another Champion at the campground: Viktor Krum, seen scowling in
numerous posters all over the camp, which is appropriate for someone embodying
the godfather variant of the Wise Old Man, like Sirius, whose image was
everywhere in the wizarding world in the third book. (See Quantum Harry, the Podcast, Episode 2: This Old Man.)
Krum is a Seeker, like Cedric; they share this “rank” with Harry, who sees Cho
Chang, the Seeker for Ravenclaw, in the camp, a link between the metaphorical
war of Quidditch and the war for someone’s heart.
Bagman is something of an overgrown schoolboy, which is fitting for the
head of Magical Games and Sports. He tries to interest other spectators in bets
on the World Cup, which seems like a conflict of interest for someone in his
position at best and illegal at worst, but gambling, in its way, is a logical
extension of a life that has games at its center. Ludo Bagman represents the
dark side of games, even ones that don’t become literal rather than
metaphorical battles. He compromises his office’s integrity by offering Harry
assistance in the Tournament so he can make money by placing bets on Harry.
Bagman seems to regularly bet on sporting events, based on his avoidance of
some goblins who are either bookies themselves or the “muscle” for a bookman to
whom Bagman is, presumably, deeply indebted. Betting turns games that are mock
wars into real war for him, and it could be life-threatening for him if he
fails to pay up.
Harry, Hermione and the Weasleys have seats at the Quidditch World Cup
near a house-elf who works for Percy’s boss, Barty Crouch, Senior. Harry
doesn’t know that she’s actually with Barty Crouch, Junior, who’s hiding under an Invisibility Cloak. JK Rowling paved
the way for this enemy in the previous book with the revelation about Scabbers
being Peter Pettigrew. Like Peter’s death, the son’s death was faked—in this
case, by his father—and the son, a loyal servant of Voldemort’s, waiting to
return to his master, has lived in secrecy since not long after Voldemort’s
fall. His elf, Winky, is the only living being besides his father and Peter Pettigrew
who knows that he’s alive.
The World Cup is Hermione’s first exposure to house-elves and she’s
livid, even more so when she learns that elves are responsible for the
students’ comfort at Hogwarts, because this makes her feel complicit in their
oppression. Harry is surprised by Dobby’s reaction to his treating him as an
equal in Chamber of Secrets, but
Hermione is insistent that elves be treated with dignity and not discounted for
being non-humans, which goes along with her innate sense of justice, a large
part of her being an archetypal Mother. (See Quantum Harry, the Podcast, Episode 4: Mother, May I?)
Again, something or someone considered inferior and childlike proves to be more
important in the grand scheme of things than their status suggests. This is
true for Winky and Dobby here and for Kreacher and Dobby in the sixth and
seventh books.
Ireland’s and Bulgaria’s Quidditch teams, like Slytherin and
Gryffindor, wear green and red, respectively. Bulgaria’s Seeker, Viktor Krum,
is a Harry-doppelganger and a power-sharer. The match is typically violent and
Bulgaria loses because, even though Bulgaria is down by many points, Krum
pushes himself to end the match, since both he and others are injured and in
pain. After he does this, the glory is shared. Ireland wins the World Cup, but
Krum is the one who catches the Snitch so he’s responsible for the outcome.
However, he is not reviled for sharing power in this way. The crowd erupts in “a resounding, ear-splitting roar” of approval for Krum.
In the 1976 games, nine competitors began
the 100-yard dash and partway through the race one of the runners fell; hearing
his cries, the other eight runners went to help the fallen runner get up, and,
arms linked, the nine crossed the finish line together.
Isn’t that a great story? The only problem
with it is—it isn’t actually true. You may even have heard the story, or a version
of it, or seen a meme somewhere online about it, and assumed that it was true. However,
what really happened that day is that only a handful of runners went to assist
their fallen rival while the rest continued the race to the finish line. But in
spite of the truth being even more compelling in some ways than the myth that
has circulated ever since, the myth is interesting as well, chiefly because people felt the need to rework
the story this way. It seems that we want to believe that everyone working
together for a shared victory is a highly desirable goal. There’s something
inherently appealing about this version, which is probably what led to its wide
circulation.
However, the real story—about those who
went back for the fallen boy despite other runners forging ahead—could be
viewed as an even stronger narrative than the version in which all of the
runners decide to go along with what the rest of the group is doing. If just
about everyone in a group proposes doing a Good Thing it can be as difficult not to go along as if they’d all proposed
doing a Bad Thing. It’s still a kind of peer pressure, and it’s the opposite of what Neville did when he stood
up to his friends.
The runners who went back gave up their
chance to win. They saw that the ones who continued running forward were not sacrificing their chance for victory
but they decided to go back anyway, knowing that someone else was definitely
going to win and that they were not. They threw in their lot with someone guaranteed to lose. The true story, the
one about a small group of people who chose
to be “losers”, was not deemed as compelling as the version where
the runners all band together to be simultaneous
winners. We like stories about winners. Stories about those who elect to lose
don’t get wide circulation in our culture—or any culture.
This is the picture that we get of Viktor
Krum during the World Cup. Because of the nature of the Seeker position, Viktor
acts alone, securing a victory not for his team, but for Ireland, though it
isn’t quite the same as if Ireland’s Seeker had caught the Snitch. In a
situation where a victory would have been a defeat were it not for the other
side showing mercy, which is related to love, Ireland, the “winner”, cannot
technically celebrate victory. The opponent has, in his way, secured a victory
for himself and the victor through
offering mercy. This is what Dumbledore tells Draco is most important when
Draco finally has a chance to kill him face to face. Dumbledore says to him, “It
is my mercy, and not yours, that matters now.”
Fred and George bet Ludo Bagman, whose first name means “game”, that
Ireland would win but Krum would get the Snitch, and, true to form, when this
is exactly what happens, Bagman doesn’t pay up. The match’s outcome is
considered unusual and it can be seen as foreshadowing for the draw between
Cedric and Harry in the Tournament, when they take the Cup together, but also
foreshadowing for Harry sacrificing his life in the seventh book.
After the World Cup Final is over the metaphorical war again segues
into a literal one when Death Eaters attack the campground, turning the mockery
of wartime camping into a real war. In the trees bordering the campsite, Harry,
Ron and Hermione find the “junior” enemy: Draco Malfoy. This is a red herring,
since Harry narrowly avoids the real enemy, Barty Crouch, Jr., who’s also in
the trees, still hiding under his Invisibility Cloak after stealing Harry’s
wand to conjure the Dark Mark. The World Cup in general is a reflection of the
last Tournament task and the campsite attack mirrors the Death Eaters gathered
by Voldemort at the end of the book. Harry’s wand emitting the Dark Mark is
also echoed by his wand forcing Voldemort’s to emit vestiges of the last spells
it performed.
Harry encounters two Tournament Champions, which is to say, fellow
soldiers—Viktor Krum and Cedric Diggory—at a mock-war, and he encounters two
groups who together represent the third Champion, Fleur Delacour: first there
are the veelas at the World Cup match, who serve as the mascots for the Bulgarian
team. Another group that Harry, Ron and Hermione encounter in the trees during
the Death Eater attack are some French-speaking teenagers identified by Hermione
as Beauxbatons students. The veelas and these students each represent a side of
Fleur, who is part-veela and a student at Beauxbatons. Having now met two future
fellow Champions and groups who are surrogates for the third Champion, Harry is
ready to become the fourth Triwizard Tournament Champion.
After the Quidditch World Cup, Harry confesses to Ron and Hermione that
his scar has been hurting him, even though Voldemort isn’t nearby, and he tells
them about his dream of seeing Voldemort kill the old man. Ron discounts it as
only a dream but Harry reminds them both of his Divination final, insisting
that Professor Trelawney went into a trance and gave a real prophecy, which
does seem to be coming true. Like Harry’s “dream”, Ron and Hermione, who
disregard Divination even more than dreams, don’t want to believe that the
prophecy is real, despite Trelawney accurately predicting Peter’s escape and
his return to Voldemort’s service.
To distract Harry from real war, Ron suggests Quidditch, a mock-war,
and Harry agrees, though Hermione claims that he doesn’t want to do this. She
thinks their obsession with the game has to do with their being boys, though
girls also love Quidditch (Cho, Ginny, Alicia, Katie and Angelina, the Chasers
on the Gryffindor team when Harry joins it, and more than one player competing
in the Quidditch World Cup). Quidditch is simply not Hermione’s bailiwick, even
though her romantic entanglements—in other words: the war for her heart—always
involve Quidditch in some way.
Another character not taken seriously by many people is Mad-Eye Moody,
whose magical precautions against intruders at his house prove ineffective,
despite seeming over-the-top. Unfortunately, they don’t prevent his becoming a
prisoner in his own trunk while Barty Crouch, Jr. impersonates him for months.
Moody is dismissed as paranoid, though it seems like a terrible idea to
discount a retired Auror who is on high alert at the mildest provocation. This
bias against him leads to no one believing that his dustbins “going off” is not
a false alarm, like Harry’s Sneakoscope in the previous book. This allows Barty
Crouch, Jr. to imprison Moody and impersonate him. Intentionally or not,
Rowling evokes the fairy tale of The Boy Who Cried Wolf. Mad-Eye Moody has
raised the alarm so often that when it’s genuine no one credits it, and as a
result, Voldemort gets his body back, Cedric Diggory loses his life, and the
wizarding world is plunged into chaos and discord once more.
Harry doesn’t play literal Quidditch during his fourth year of school.
The Triwizard Tournament takes its place as the chief metaphorical war in Goblet of Fire. At first it seems that Harry
won’t be competing, since it’s a very dangerous game and not for children. To
protect all but the most advanced students the Tournament is limited to those
over the age of seventeen, which is when wizards are considered to be adults.
This would also seem to thwart Fred and George Weasley from competing in the
Tournament, since their seventeenth birthday won’t arrive until April Fool’s
Day.
Fred and George’s birth sign is Aries, which is ruled by the planet
Mars. The Greek counterpart to the Roman god of war, Mars, is Ares, the Greek
god of war. The twins’ birthday is also the only holiday on the calendar that
is devoted exclusively to playing jokes on people. War and play are combined
seamlessly in the Weasley twins.
In addition to Fred and George, who are Beaters, the most overtly
violent position on the Gryffindor Quidditch team, Rowling only tells readers
about Hogwarts students who are also Quidditch players putting their names into
the Goblet. Harry is alarmed by the news of one of these.
“There’s a rumor going around that Warrington
got up early and put his name in,” Dean told Harry. “That big bloke from Slytherin
who looks like a sloth.”
Harry,
who had played Quidditch against Warrington, shook his head in disgust. “We
can’t have a Slytherin champion!”
It’s unlikely that every reader will remember who Warrington is so
Rowling goes out of her way to remind us that he’s a Quidditch player, a
metaphorical warrior. Angelina Johnson, who’s a Gryffindor Chaser, also puts
her name in, and Cedric Diggory, Seeker for the Hufflepuff team, plus Viktor
Krum, who isn’t a Hogwarts student but is the Seeker for the Bulgarian national
Quidditch team. Fleur Delacour is the exception amongst the Champions, though
she has a Quidditch connection later.
Since they cannot enter the Tournament, Harry and Ron can only dream of
the glory that would be theirs if they did. Harry’s fantasy includes another
connection to winning at love:
Harry
rolled over in bed, a series of dazzling new pictures forming in his mind’s
eye... he had hoodwinked the impartial judge into believing he was seventeen...
he had become Hogwarts champion... he was standing in the grounds, his arms
raised in triumph in front of the whole school, all of whom were applauding and
screaming... he had just won the Triwizard Tournament... Cho’s face stood out
particularly clearly in the blurred crowd, her face glowing with admiration...
Harry, a veteran of mock-wars and youngest Seeker in a century, is the
fourth Champion when his name unexpectedly emerges from the Goblet. While the Champions
are briefed on the first task they are told that they will be “armed only
with their wands.” The Tournament is technically a “game”, but the word “armed”
acknowledges that they’re in a mock-war, and in the first task, Harry will fight
this war using his broom, the weapon he uses to play the mock-war of Quidditch.
A prediction that Ron made during Harry’s third year, while reading
tea-leaves in a Divination lesson, was that Harry would be getting “a windfall,
unexpected gold.” Harry does get a windfall early in Goblet of Fire when Ron uses leprechaun gold to pay Harry back for
the Omnioculars Harry generously buys his friend at the Quidditch World Cup.
Ron is disappointed when he learns that the gold evaporated sometime after he
gave it to Harry, who has so much gold already that he probably didn’t even
notice.
However, it’s likely that a more permanent type of gold is connected to
Ron’s off-handed tea-leaf reading, and this is what connects the fourth book in
the series to the fourth threshold that Harry crosses with Hagrid in the first
book. The first three thresholds were Hagrid bringing Harry to Surrey as a baby,
Hagrid bringing Harry his Hogwarts letter and crossing water with him to leave
the hut-on-the-rock, and Hagrid taking Harry through the wall of the Leaky
Cauldron to go shopping in Diagon Alley. (See Quantum Harry, the Podcast, Episode 11: Wargames,
Episode 13: Deus ex Machina,
and Episode 15: Prisoner of Quidditch.)
The fourth threshold was Hagrid taking Harry underground at Gringotts
so that he could withdraw gold from his bank vault. This makes Harry’s vault a
symbolic underworld, which is the appropriate place for him to go to acquire
gold left to him by his dead parents.
In Goblet of Fire, Harry goes
to another symbolic underworld: the graveyard at Little Hangleton. What he does
in the graveyard leads to his getting a windfall of gold after he returns to
Hogwarts and is declared the winner of the Triwizard Tournament, for which he
receives a thousand gold Galleons in prize money. Harry also sees the ghostly
shadows of his parents in the graveyard, the people who left him the gold in
his Gringotts vault.
Another connection between Hagrid and Harry’s trip to Gringotts and the
fourth book is that on the same day that they were at the bank, Quirrell was
also there, trying to steal the Philosopher’s Stone, so he could use it to
resurrect Voldemort. In the fourth book, a different Defense Against the Dark
Arts teacher, Barty Crouch, Jr., disguised as Mad-Eye Moody, wants to use Harry
as a human Philosopher’s Stone. Harry is a symbolic Snitch (see Quantum Harry,the Podcast, Episode 11: Wargames)
and the Philosopher’s Stone is also a kind of Snitch, caught by Harry from the
Mirror of Erised in the first book. This time the DADA teacher succeeds, since Peter
Pettigrew uses Harry’s blood in the spell/ritual/potion that resurrects Voldemort.
Harry’s blood, of course, is red, and so is the Philosopher’s Stone.
However, the Philosopher’s Stone does more than one thing. It can be
used to make the Elixir of Life, which sustained Nicolas Flamel for centuries,
according to the first book in the series. Blood from
Harry-the-human-Philosopher’s Stone helps Voldemort to be resurrected, so even
though Quirrell was not able to make the Elixir of Life to re-embody Voldemort
in Harry’s first year of school, Wormtail succeeds in giving him back his body via
a potion that might as well be called the Elixir of Life, as far as Voldemort
is concerned, in which Harry’s blood is a vital ingredient. The Philosopher’s
Stone was also intended to change base metals into gold. Lead has been used to
line coffins since ancient times and lead is also a dangerous metal that, when
present in humans in large enough quantities, can kill. Alchemists believed
that lead was connected to death and transformation, and lead is, famously, the
“base metal” that alchemists were most interested in transforming into gold with
the Philosopher’s Stone.
Thus Harry, the human Philosopher’s Stone, turns lead, AKA death—his
trip to the graveyard in Little Hangleton—into gold when he returns from that
trip and receives the gold Galleons that are the Tournament prize. This being
Harry, of course he gives the money away to Fred and George Weasley,
representatives of both jokes and war, because of their birthday—April Fool’s
Day—and their zodiac sign being linked to Ares, the Greek god of war. They use
the money to start their business, creating “joke” products, many of which will
serve as weapons in the coming war against the newly-revitalized Voldemort.
Adapted from the script for Quantum Harry, the Podcast, Episode 17: The Goblet of Games, Copyright 2017-2018 by Quantum Harry Productions and B.L. Purdom. See other posts on this blog for direct links to all episodes of Quantum Harry.
Comments
Post a Comment