Essay: The Wand Chooses the Wizard
In Harry Potter and the Goblet of Fire,
Voldemort’s and Harry’s wands refuse to fight each other because they have the
same core: a phoenix feather from Fawkes. This was the third wand revelation
that JK Rowling gave her readers, the first two being that the wand chooses the
wizard and that a damaged wand (like Ron’s wand in Chamber of Secrets) can backfire on the user or otherwise behave
unpredictably. Once we learn more rules of the Wand Game in Deathly Hallows it is clear that Ron’s
broken wand is responding as if the he is
no longer its master; the wand/owner covenant is broken.
I have
written in previous essays about the metaphorical quantum entanglement between
Harry and Voldemort, but this is not the only type of metaphorical entanglement
in the Harry Potter series. Wizards
and their wands are also entangled. After it breaks, Ron and his wand are no
longer entangled—if they ever truly were, since Rowling reveals early on that
he is using Charlie’s old wand. It is unclear why he would be using Charlie’s
old wand, unless Charlie also inherited this from a family member and wanted to
acquire a wand that had truly chosen him before going off to Romania to study
dragons. It seems like it would be a good idea to have a simpatico wand to cast
the spells necessary to control fire-breathing dragons.
In Deathly Hallows, when Harry’s
phoenix-feather-and-holly wand breaks on Christmas Eve (which is linked to
holly), he feels “as if the best part of his magical power had been torn from
him.” He also recalls feeling “the wand spin like the needle of a compass and
shoot golden flames at his enemy” when he is fleeing Privet Drive. This
mystifies him and Voldemort, who is
using Lucius Malfoy’s wand at that time—a wand he has not properly “won” from
Lucius. Ollivander also does not understand why Harry’s wand acts on its own,
though Harry has an epiphany about this after he dies.
In Deathly Hallows, we learn that wands do not
want to act against their owners; a
wand is linked to a single master,
and it seems that a wand that has dueled with an enemy who is out to kill can
“remember” this and act on its own
against that enemy if the wand’s owner is in jeopardy from the same person
again, as Harry was during his flight from Privet Drive, when his wand seemed
to “remember” Voldemort. The wand is clearly reacting to Voldemort the person, not just to Voldemort’s wand, which
is a brother wand to Harry’s and which he used to cast the Killing Curse
against Harry in Goblet of Fire. So
even though Voldemort is using a different wand now, Harry’s wand seems to
“remember” who was wielding the wand when the spell was cast and it reacts
against Voldemort, independently attacking him without Harry consciously
choosing to use his wand to cast a spell.
This
is comparable to magical children who “accidentally” perform magic when they are
extremely emotional or in peril, such as when Harry unconsciously magically
protects himself before he knows he is a wizard. This is also the reaction that
Neville’s great-uncle was hoping to get when he dropped Neville off Blackpool
Pier, and Neville obliged; he performed magic that saved his life.
Once a
child is old enough to have a wand, some of the child’s magic seems to reside in the wand itself, another example of
metaphorical quantum entanglement in the series, because that child’s power was
initially a single entity residing in the child, but after the wand chose the
child, some of the child’s power seems to be split off and becomes a part of
the wand’s power. This produces the same result for Harry, when he is fleeing
Privet Drive, as when he was under the age of eleven and performed accidental
defensive magic. This can also explain his sensation of having lost part of his
magic when the holly-and-phoenix-feather wand breaks.
JK
Rowling confirms this hypothesis in the commentaries “authored” by Albus
Dumbledore in Tales of Beedle the Bard.
In the commentary on The Tale of the
Three Brothers, she/he writes:
…wands do indeed absorb
the expertise of those who use them, though this is an unpredictable and imperfect
business… Nevertheless, a hypothetical wand that had passed through the hands
of many Dark wizards would be likely to have, at the very least, a marked
affinity for the most dangerous kinds of magic.
The
commentary goes on to say that the reason that most witches and wizards prefer
a wand that has chosen them to second-hand wands is because the wand may have “learned
habits from its previous owner that might not be compatible with the new user’s
style of magic,” and that this accounts for the “practice of burying (or
burning) the wand with its owner, once he or she has died” in order to prevent
a wand from “learning from too many masters.”
In
addition to this, Harry’s wand evidently “imbibed” power from Voldemort’s wand when
the brother wands dueled in the graveyard, and this power is turned against
Harry’s enemy when he is attacked during the flight from Surrey. This becomes
the last “rule” of the Wand Game, and we do not learn it until nearly the end
of the seventh book, but it is consistent with what we already know about a
person’s innate magical ability rising up and protecting that person when the
need is great, because the wand itself is
an extension of the magical power of the wizard who is its master. The two,
human and wand, collided, became entangled, and they share divided parts of
what was once a single entity: that wizard’s magical power.
The
third wand revelation—about brother wands not being willing to fight each
other—fulfills foreshadowing from the first book, when Ollivander tells Harry
that his and Voldemort’s wands each have a feather from the same phoenix, which
is another instance when metaphorical quantum entanglement affects the rules of
the Wand Game. The weighing-of-the-wands in Goblet
of Fire also reminds readers of this connection, despite Ollivander not
mentioning it at the weighing. But Harry wonders if he might mention it, which sets up the conflict between the brother
wands later in the fourth book. The wand-weighing also provides Harry with the
name of Viktor Krum’s wand-maker, Gregorovitch, which becomes important in Deathly Hallows.
Despite
the linked wands in Goblet of Fire,
Rowling does not obviously tip off readers in the fourth book that The Wand
Game is a game and that more rules
are forthcoming. However, after the first six books, we know that
confrontations between her characters must
occur in the context of war-like games or game-like battles, so the internal
logic of Harry’s world dictates that the most prominent weapons in the series
(wands) must also be equipment for a
game. (See Quantum Harry, the Podcast, Episode 10: All’s Fair in War and Quidditch and Episode 11: Wargames.)
Harry
and Voldemort’s ultimate confrontation with wands must take on game-like
overtones. Given what has gone before, it makes sense that there is more to the
Wand Game than just wands choosing their wizards, broken wands backfiring, and
brother-wands not being able to duel each other. Rowling could have stuck to
these three rules, but this would be more limiting than what she decided to do,
and she may have wanted to avoid telegraphing more of her rules sooner so that
the climax of the last book would not be obvious. It is significant, though,
that every single rule of the Wand Game—both these three and the others that
are later revealed—all constitute metaphorical quantum entanglement.
The Disarming
Charm first appears in the second book in the Harry Potter series and we see it again in the third and fourth
books; Harry also teaches it to Dumbledore’s Army in the fifth book, though
some DA members call it pointless. Draco Malfoy specifically chooses to disarm Dumbledore in the sixth book,
rather than killing him, as he was ordered to do. It is unclear whether he has
regularly used this spell, rather than more obvious offensive spells, but we
know that he witnessed this spell performed by Snape against Gilderoy Lockhart
during the Dueling Club meeting in the second book. Ultimately, if Draco had not
used Harry’s “signature move” Harry could not have defeated Voldemort in the way
that he did.
However,
all that we learn about this spell in books two through six is that the person
being disarmed, at best, loses possession
of their wand, and at worst may be thrown backward violently. The wand
being loyal to the disarmer, its new master, is not addressed prior to the
seventh book, though we repeatedly see the person doing the disarming catch the
disarmed person’s wand, as if that person
is now the wand’s master.
Considering
how often disarming occurs in DA meetings, it also seems that if the person who
has done the disarming returns the wand to the original owner, the shift in
ownership is negated and the previous wand/owner relationship reasserts itself.
If this were not true, the moment that DA members were disarmed during meetings
they would no longer be masters of their wands. It is also possible that since “practice
sessions” are not true duels, they don’t
cause shifts in wand/master relations. The intent
of the disarming may important, just as Harry’s wand registers that Voldemort’s
intent is to kill Harry when their
wands link, so he is ever after “classified” as an enemy by Harry’s wand.
Thus
we see a rule of the Wand Game displayed before the fourth book, when the third
explicit rule is given to readers because of the phoenix-feather wands linking,
but we do not know that the Wand Game is
a game, nor that disarming someone making you master of that person’s wand is a
rule of the Wand Game until the seventh book in the series.
On
Harry’s seventeenth birthday he awakes saying Gregorovitch. He knows that Voldemort is seeking a person of this
name because of the link between them—because of their metaphorical quantum
entanglement. Though he cannot say why yet, Harry thinks the name has to do
with Quidditch. It does, both metaphorically and literally; Gregorivitch made
Viktor Krum’s wand and Harry links Viktor with Quidditch, despite his also being
a fellow Champion and someone who dated one of his best friends.
At
Bill and Fleur’s wedding, Harry noticed that Krum “was causing a stir,
particularly amongst the veela cousins. He was, after all, a famous Quidditch
player.” Of the many ways that Harry could
think of Krum (Hermione’s ex, a fellow Triwizard Champion, even as a friend)
the only one that springs to mind is
linked to Quidditch. Whether Harry is hunting Horcruxes or working out
Voldemort’s next move, Quidditch, a game that is also a mock war, is always intimately
involved, drawing together the threads of the Quidditch and Wand Game
metaphors, which is part of how Rowling tells us that wands are part of an elaborate game.
Voldemort
seems unaware of various important aspects of the Wand Game, which is
consistent for someone who disregards toys and games and everything to do with
childhood. (See Quantum Harry, the Podcast, Episode 1: The Kids' Table.) As the seventh book begins, Voldemort is searching for a better piece
of game equipment, a better weapon to use against Harry. He requires Lucius
Malfoy to give him his wand, give
being the operative word.
Despite
having kidnapped Ollivander for his wand-expertise, Voldemort does not
understand that this is not the way to take possession of a wand. He is not its
new master merely because he has asked for it and Lucius hands it to him,
though he successfully uses it to kill Charity Burbage, the Hogwarts Muggle
Studies teacher. She is not in a position to fight back so Voldemort is not dueling against someone who is master of their wand, making this an
insufficient test of his mastery over Lucius Malfoy’s wand. Because of this, he
has no reason to expect to prevail with
this wand against Harry, even if Harry’s wand had not also recognized
Voldemort as an enemy. This mirrors Voldemort’s problem at the end of the book,
but with a twist, since by then he is wielding a wand over which Harry is the master, a far worse
situation than merely fighting someone who is master of their wand while you are
not master of yours.
Harry
might have known this sooner if he had a hotter temper; after his wand breaks
he uses Hermione’s for guard duty, thinking, “Hermione looked frightened that
he might curse her with her own wand.” Harry would have failed; the curse would
have rebounded upon him and he would have learned another Wand Game rule, which
he later guesses at: your own wand cannot be made to do something by someone
else that is not your will. It seems
significant that Rowling has Harry think that Hermione looked frightened that
Harry might curse her with her own wand just
after Harry’s wand becomes useless to him. From here to the end of the book,
Harry’s wand-mastery is in almost constant flux, and his wand-mastery is
crucial to Voldemort’s defeat.
Ron’s
adventures after leaving Harry and Hermione include disarming a Snatcher trying
to apprehend him, which gives him a “spare” wand for Harry, though it is not a
wand over which Harry is master. He does not find the blackthorn wand that
Ron gives him very effective, since he did not win it from its previous owner,
Ron did that. As ever, Hermione does not relate to games; she does not grasp
the Wand Game any better than Quidditch, telling Harry, “You just need to
practice,” and, “It’s all a matter of confidence.” Harry needs to disarm the
previous owner or otherwise defeat that owner in some sort of battle—even
hand-to-hand combat, which is how he becomes master of Draco’s wand—in order to
be the wand’s true master. Nothing will change that. Surely Voldemort does not
lack practice or confidence when he fails to kill Harry with Lucius Malfoy’s
wand.
The Wand Game is of
utmost importance when Harry and Ron charge into the room at Malfoy Manor where
Bellatrix LeStrange is torturing Hermione. Ron
disarms Bellatrix with Wormtail’s wand, over which he is master, having taken
it by force, and by doing this, he
also becomes master of Bellatrix’s wand. She seems as ignorant of the Wand Game
rules as Voldemort, threatening to stab Hermione to convince Ron to simply put down the wands he is holding, but
this means that Ron is still master of them. If she had Disarmed him, which is an
unlikely choice for Voldemort and his followers, she would have had the advantage.
Is it possible
that Snape might have told the Dueling Club about this in Chamber of Secrets if the one meeting of the club had not broken up
in chaos, once Harry spoke Parseltongue to the snake Draco conjured? Perhaps. However,
it is more likely that Rowling was withholding this information from her
characters—and therefore her readers—because the revelations about some very
important Wand Game rules could have constituted a massive spoiler for the end
of the seventh book in the series.
After Bellatrix
has Ron put down the wands he is holding—Wormtail’s and Bellatrix’s—Draco
picking up these wands does not make him
their master either. Ironically, all of this is occurring as Harry “channels”
Voldemort, who is breaking into Grindelwald’s prison cell, where he has gone in
hopes of learning the location of the Elder Wand. If Voldemort had put some
thought into it, he would have realized that Dumbledore’s defeat of Grindelwald
long ago made Dumbledore master of
the Elder Wand. But almost at the exact moment that Voldemort learns the wand’s
location, Harry becomes its Master.
Dobby’s effort to
rescue Harry, Ron, Hermione, and the others held prisoner at the Malfoys’ produces
enough chaos that Harry can forcibly
take all three wands that Draco is holding: Wormtail’s wand, over which Ron had
been master (but now Harry is); Bellatrix’s wand (over which Ron had also been
master, having disarmed her); and most importantly, Harry takes Draco’s wand. Harry realizes much later
that this makes him master over any
wand recognizing Draco as master, including the Elder Wand, which Dumbledore
lost mastery of when Draco disarmed him.
Harry is now master of Wormtail’s, Bellatrix’s, and Draco’s wands, plus the
Elder Wand.
At Shell Cottage,
Harry asks Ollivander to mend his broken wand, the one made of phoenix feather
and holly; Ollivander says that it is beyond his skills. He correctly identifies
the wands that Harry shows him: Bellatrix’s and Draco’s. (Ron has Wormtail’s
again.)
“This was the wand of Draco Malfoy.”
“Was?”
repeated Harry. “Isn’t it still his?”
“Perhaps
not. If you took it–”
“–I did–”
“–then it
may be yours. Of course, the manner of taking matters. Much also depends upon
the wand itself. In general, however, where a wand has been won, its allegiance
will change.”
Ollivander does
not say that all wands bound to Draco
are subject to Harry’s will; Harry guesses this later. Voldemort expects Lucius
Malfoy’s wand to work for him despite not “winning” it from Lucius, but it
should surprise no one that it does not work that well for him. Ollivander
gives Voldemort too much credit for understanding the Wand Game (or he is withholding
information from Voldemort, and hoping
that he does not pick up on this).
Voldemort kills
Grindelwald and works out the location of the Elder Wand, but he does not
consider how to properly transfer mastery of it. Through his link to Voldemort,
Harry witnesses his enemy break open Dumbledore’s tomb to take possession—but
not mastery—of a wand now recognizing only Harry
as master.
Hermione contemplates
using Bellatrix’s wand as part of her disguise during the Gringotts break-in
but she feels as uneasy about this as Harry is with the blackthorn wand; she
does not know that Harry is the
master of Bellatrix’s wand, since he took it from Draco by force. The same is
true of Wormtail’s wand, which Ron is using. Hermione’s uneasiness is probably
also in part because of something mentioned in the commentary on The Tale of the Three Brothers; Bellatrix
Lestrange’s wand very likely “learned habits” that are “not compatible” with
Hermione’s “style of magic”. So even if she had won the wand outright from
Bellatrix, the previous entanglement between Bellatrix and the wand might have
meant that it still would not work well for Hermione.
Of the three, only
Harry, with Draco’s old wand, is master of his weapon, which he won from not
only a fellow archetypal Youth (see Quantum Harry, the Podcast, Episode 7: Fountain of Youth) but from someone who
performed Harry’s signature move to
disarm Dumbledore, so Harry is likely to be far more sympatico in general with
this wand than Hermione or Ron are with Bellatrix’s or Wormtail’s wands, on principle. This is just as well; if Ron or Hermione had realized that they
each needed to “win” their wand from Harry and did this for form’s sake, either
Hermione or Ron would have become master of the Elder Wand, completely altering
the book’s climax. Harry is more astute about this now. Rowling writes:
Harry
looked down at the hawthorn wand that had once belonged to Draco Malfoy. He had
been surprised, but pleased, to discover that it worked for him at least as
well as Hermione’s had done. Remembering what Ollivander had told them of the
secret workings of wands, Harry thought he knew what Hermione’s problem was:
She had not won the walnut wand’s allegiance by taking it personally from
Bellatrix.
Near the end of
the seventh book, when Harry, Ron and Hermione are in the Shrieking Shack,
Harry covertly witnesses a conversation between Voldemort and Snape that
reveals that Voldemort is growing savvier about the Wand Game but still does
not understand it entirely. He says:
“The Elder Wand cannot serve me properly,
Severus, because I am not its true master. The Elder Wand belongs to the wizard
who killed its last owner. You killed Albus Dumbledore. While you live,
Severus, the Elder Wand cannot be truly mine.”
Voldemort is
partially correct. He is right about not being the wand’s “true master” but not about murder being the only way to
transfer wand-ownership. He fails to grasp that murder is just one way to win a wand’s allegiance, but
he should know this since he is aware
that Dumbledore won the wand from Grindelwald without killing him. He is also wrong about Snape being its master
because he does not know that Draco disarmed Dumbledore before Snape killed
him, nor does he know that even if Dumbledore had still been master of the Elder
Wand at the moment of his death, because he designed and controlled his own
death he was never defeated by Snape, who was doing Dumbledore’s will, as Harry
later tells him. Thus Snape would not have been master of the Elder Wand even
if Draco had not disarmed Dumbledore.
One of Voldemort’s
assumptions is an incorrect idea about the Wand Game; the second is knowledge that
he lacks because he sent others to kill Dumbledore; his third assumption comes
from Snape’s being a successful spy, hiding his true allegiance. Even if
Voldemort had known that Draco disarmed Dumbledore he might still assume that murder
trumps disarming; it would be like him to discount the Disarming Charm, Harry’s
“signature move”, and now also Draco’s, instead favoring the Killing Curse, which
is Voldemort’s signature move. It
surely never occurs to him that Dumbledore would arrange his own death, since Voldemort
is dedicated to avoiding death at all costs and he believes that Snape killing
Dumbledore is a defeat for Dumbledore and a victory for him, not the other way
around.
Harry, as ever,
plays fairly. After he stops playing possum and prepares to duel his enemy one
last time, he tells Voldemort that
Draco was master of the Elder Wand, not Snape, and that Harry disarmed Draco weeks earlier, so while Voldemort did
not previously know about Draco disarming Dumbledore, he knows now. Harry, consummate player of games, suspects that he
knows what this means: Harry is the Master
of the Elder Wand. He tells Voldemort everything, leveling the playing field just
as he did with Cedric. (See Quantum Harry, the Podcast, Episode 19: Not Playing to Win.) Yet the one who does
not respect games, toys and fairy tales (but instinctively only attacks Harry in games or in game-like battles) does not care
about game rules, even when the rules probably mean his defeat. He thinks he is
above all rules, period.
Voldemort goes for
broke, casting the one spell that
will mean his death if it backfires, rather than testing Harry’s hypothesis
with a different spell. Harry again casts the Disarming Charm, trying to prevent someone from doing harm rather
than doing harm himself, even to his mortal enemy and his parents’ murderer,
though he knows that that enemy is
attempting to murder him. He does not
grasp for power, as Dumbledore repeatedly noted, and is again given power.
Adapted from the script for Quantum Harry, the Podcast, Episode 25: The Wand Game. Copyright 2017-2018 by Quantum Harry Productions and B.L.
Purdom. See other posts on this blog for direct links to all episodes of
Quantum Harry.
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